#ifndef TEXTURE_LOADER_H
#define TEXTURE_LOADER_H

#include "Config/Export.h"
#include "Core/ILoader.h"
#include "Core/Texture.h"

namespace blue {

class SHARED TextureLoader : public ILoader<Texture>
{
    public:

        TextureLoader();
        ~TextureLoader();

        virtual Texture *loadFromFile(const char *filename);

};

}

#endif
